<?xml version='1.0' encoding='utf-8'?>
<!DOCTYPE article PUBLIC "-//NLM//DTD JATS (Z39.96) Journal Publishing DTD v1.2 20190208//EN" "http://jats.nlm.nih.gov/publishing/1.2/JATS-journalpublishing1.dtd">
<article article-type="research-article" dtd-version="1.2" xml:lang="ru" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><front><journal-meta><journal-id journal-id-type="issn">2408-9346</journal-id><journal-title-group><journal-title>Research result. Business and Service Technologies</journal-title></journal-title-group><issn pub-type="epub">2408-9346</issn></journal-meta><article-meta><article-id pub-id-type="doi">10.18413/2408-9346-2019-5-3-0-1</article-id><article-id pub-id-type="publisher-id">1769</article-id><article-categories><subj-group subj-group-type="heading"><subject>The development of the tourist industry</subject></subj-group></article-categories><title-group><article-title>AUGMENTED REALITY TECHNOLOGIES IN TOURISM</article-title><trans-title-group xml:lang="en"><trans-title>AUGMENTED REALITY TECHNOLOGIES IN TOURISM</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Voitik</surname><given-names>Natalia Victorovna</given-names></name><name xml:lang="en"><surname>Voitik</surname><given-names>Natalia Victorovna</given-names></name></name-alternatives><email>n.v.vojtik@utmn.ru</email></contrib><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Maslov</surname><given-names>Mikhail Dmitrievich</given-names></name><name xml:lang="en"><surname>Maslov</surname><given-names>Mikhail Dmitrievich</given-names></name></name-alternatives><email>maslovmd@live.ru</email></contrib></contrib-group><pub-date pub-type="epub"><year>2019</year></pub-date><volume>5</volume><issue>3</issue><fpage>0</fpage><lpage>0</lpage><self-uri content-type="pdf" xlink:href="/media/business/2019/3/Технологии_бизнеса_и_сервиса-4-12.pdf" /><abstract xml:lang="ru"><p>The article is devoted to the implementation of augmented reality in tourism. AR-technologies nowadays are the most useful in everyday life. Every side of people&amp;rsquo;s life becomes as easy as driving with directional arrows on the windshield. All the necessary information is in front of user&amp;rsquo;s eyes whenever he or she needs it. In this case, information can be used both for professional use, entertainment and education. The pertinence of this topic stems from the fact that now processes of globalization and cross-cultural communication are obvious and people can travel a lot wherever they want to. Unfortunately, not everyone can navigate easily in unknown environments starting from wayfinding and ending with entertaining themselves there, what to eat and what they are seeing at the moment. Augmented reality is a good companion in these trips. Especially nowadays when there are tremendous opportunities to improve and populate this technology like Apple AR-kit from a famous developer and producer of highly developed gadgets that can handle this task naturally. The authors conducted the research and used the methodology that contains such methods like the description of explored technology, analysis of augmented reality nowadays and synthesis of areas for further implementation of the technology in tourism. The article gives the concept of augmented reality and examples of how vocational tourism is simplified by augmented reality. We showed the options for the application of AR-technology in the tourism business. In conclusion, the authors presented the advantages and disadvantages of the technology, as well as a comparison of the real and virtual worlds with augmented reality.</p></abstract><trans-abstract xml:lang="en"><p>The article is devoted to the implementation of augmented reality in tourism. AR-technologies nowadays are the most useful in everyday life. Every side of people&amp;rsquo;s life becomes as easy as driving with directional arrows on the windshield. All the necessary information is in front of user&amp;rsquo;s eyes whenever he or she needs it. In this case, information can be used both for professional use, entertainment and education. The pertinence of this topic stems from the fact that now processes of globalization and cross-cultural communication are obvious and people can travel a lot wherever they want to. Unfortunately, not everyone can navigate easily in unknown environments starting from wayfinding and ending with entertaining themselves there, what to eat and what they are seeing at the moment. Augmented reality is a good companion in these trips. Especially nowadays when there are tremendous opportunities to improve and populate this technology like Apple AR-kit from a famous developer and producer of highly developed gadgets that can handle this task naturally. The authors conducted the research and used the methodology that contains such methods like the description of explored technology, analysis of augmented reality nowadays and synthesis of areas for further implementation of the technology in tourism. The article gives the concept of augmented reality and examples of how vocational tourism is simplified by augmented reality. We showed the options for the application of AR-technology in the tourism business. In conclusion, the authors presented the advantages and disadvantages of the technology, as well as a comparison of the real and virtual worlds with augmented reality.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>tourism</kwd><kwd>augmented reality technology</kwd><kwd>visual effects</kwd></kwd-group><kwd-group xml:lang="en"><kwd>tourism</kwd><kwd>augmented reality technology</kwd><kwd>visual effects</kwd></kwd-group></article-meta></front><back><ref-list><title>Список литературы</title><ref id="B1"><mixed-citation>Konovalova E. (2015), &amp;ldquo;Paula Monteiro (Wikitude): Napolnit&amp;rsquo; mir dopolnennoy realnostiyu&amp;rdquo; [Paula Monteiro (Wikitude): Fill the world with augmented reality], available at: https://apptractor.ru/develop/paula-monteyro-wikitude-napolnit-mir-dopolnennoy-realnostyu.html (Accessed 29 June 2019).</mixed-citation></ref><ref id="B2"><mixed-citation>Kuzheveleva-Sagan I.P., Suchkova N.A (2018), Tsyfrovoye kochevnichestvo v srede tomskih studentov: identifikatsiya i samoidentifikatsiya [Digital nomadism among Tomsk students: identification and self-identification], Sibirskiy psykholicheskiy zhurnal, 67, 102-114.</mixed-citation></ref><ref id="B3"><mixed-citation>Morozova A. (2018), &amp;ldquo;How Much Does Your App Apply? For Food Menu like KabaQ&amp;rdquo;, available at: &amp;nbsp;https://jasoren.com/how-much-does-it-cost-to-build-an-ar-app-for-food-menu-like-kabaq/ (Accessed 29 29 June 2019).</mixed-citation></ref><ref id="B4"><mixed-citation>Pol, K. (2017), Tsifrovoe iskusstvo [Digital Art], Translated by Glebovskaya A., in Vasilyeva E. (ed.), Ad Marginem Press, Moskva, Russia.</mixed-citation></ref><ref id="B5"><mixed-citation>&amp;ldquo;6 Brauserov dopolnennoy realnosti&amp;rdquo; [6 Augmented Reality Browsers] [2014], available at: https://augmentedreality.by/news/6-ar-browser/ (Accessed 28 June 2019).</mixed-citation></ref><ref id="B6"><mixed-citation>AR-critic (2018), &amp;ldquo;Kabaq Augmented Reality Food App&amp;rdquo;, available at: https://arcritic.com/1848/kabaq-augmented-reality-food-app-yummy/ (Accessed 29 June 2019).Buhalis D., Yovcheva, Z. (2014) &amp;ldquo;Augmented Reality in tourism: 10 unique applications explained&amp;rdquo;, available at : https://www.google.com/url?sa=t&amp;amp;rct=j&amp;amp;q=&amp;amp;esrc=s&amp;amp;source=web&amp;amp;cd=3&amp;amp;ved=2ahUKEwje-PaZ3NHhAhXxxIsKHdcBDeAQFjACegQIAxAC&amp;amp;url=https%3A%2F%2Fthinkdigital.travel%2Fwp-content%2Fuploads%2F2013%2F04%2F10-AR-Best-Practices-in-Tourism.pdf&amp;amp;usg=AOvVaw2uQg5lT-ZV0vGTyca0QXP6 (Accessed 29 June 2019).</mixed-citation></ref><ref id="B7"><mixed-citation>Buhalis, D. (2003). Etourism: Information technology for strategic tourism management. Harlow: Financial Times Prentice Hall.</mixed-citation></ref><ref id="B8"><mixed-citation>Kleef, V., Noltes, J., &amp;amp; Spoel, S. (2010), &amp;ldquo;Success factors for augmented reality business models&amp;rdquo;, available at: https://www.researchgate.net/profile/Sjoerd_Van_der_Spoel2/publication/236867224_Success_factors_for_augmented_reality_business_models/links/0f317532835fd77d60000000/Success-factors-for-augmented-reality-business-models.pdf?origin=publication_detail (Accessed 29 June 2019).</mixed-citation></ref><ref id="B9"><mixed-citation>Livi, E. (2008), &amp;ldquo;Information, technology and new business models in the tourism industry&amp;rdquo;, available at: http://www.gcbe.us/8th_GCBE/data/Elena%20Livi.doc (Accessed 29 June 2019).</mixed-citation></ref><ref id="B10"><mixed-citation>Mindspace solutions (2009), &amp;ldquo;AR Digital Binocular Station brings Museum to Life&amp;rdquo;, available at: https://www.youtube.com/watch?v=mqLAKBX0om4 (Accessed 29 June 2019).</mixed-citation></ref><ref id="B11"><mixed-citation>Marimon, D., Sarasua, C., Carrasco, P., Alvarez, R., Montesa, J., Adamek, T., et al. (2014), &amp;ldquo;MobiAR: Tourist experiences through mobile augmented reality&amp;rdquo;, available at: http://www.researchgate.net/publication/228979424_MobiAR_Tourist_Experiences_through_Mobile_Augmented_Reality (Accessed 29 June 2019).</mixed-citation></ref><ref id="B12"><mixed-citation>Palumbo, F., Dominci, G., &amp;amp; Basile, G. (2013), &amp;ldquo;Designing a mobile app for museums according to the drivers of visitor satisfaction&amp;rdquo;, available at: &amp;nbsp;https://poseidon01.ssrn.com/delivery.php?ID=339119017068085098071014093125105006099039071063064018087114117025127091088101007098102118004001052027117107098114012003126075109094092045027124070123092070123105009082045078082094015116117122091120078066089018127108005090023118118013065106125088118&amp;amp;EXT=pdf (Accessed 29 June 2019).</mixed-citation></ref><ref id="B13"><mixed-citation>Quto (2018), &amp;ldquo;Projection display of BMW&amp;rdquo;, available at: https://quto.ru/BMW/X5/F15/suv5d/features/10661/ (Accessed 29 June 2019).</mixed-citation></ref><ref id="B14"><mixed-citation>Uncubed (2018), &amp;ldquo;The 8 Best Translation Apps for 2019&amp;rdquo;, available at: https://uncubed.com/daily/best-translation-apps-for-travel-in-2019/ (Accessed 29 June 2019).</mixed-citation></ref><ref id="B15"><mixed-citation>Radsky A. (2015), &amp;ldquo;Where History Comes Alive: Augmented Reality in Museums&amp;rdquo;, available at: https://medium.com/synapse/where-history-comes-alive-augmented-reality-in-museums-64a81825b799 (Accessed 29 June 2019).</mixed-citation></ref><ref id="B16"><mixed-citation>Yovcheva, Z., Buhalis, D., &amp;amp; Gatzidis, C. (2013). Engineering augmented tourism experiences.</mixed-citation></ref></ref-list></back></article>