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<article article-type="research-article" dtd-version="1.2" xml:lang="ru" xmlns:mml="http://www.w3.org/1998/Math/MathML" xmlns:xlink="http://www.w3.org/1999/xlink"><front><journal-meta><journal-id journal-id-type="issn">2408-9346</journal-id><journal-title-group><journal-title>Научный результат. Технологии бизнеса и сервиса</journal-title></journal-title-group><issn pub-type="epub">2408-9346</issn></journal-meta><article-meta><article-id pub-id-type="doi">10.18413/2408-9346-2021-7-4-0-3</article-id><article-id pub-id-type="publisher-id">2603</article-id><article-categories><subj-group subj-group-type="heading"><subject>РАЗВИТИЕ ТУРИСТСКОЙ ИНДУСТРИИ</subject></subj-group></article-categories><title-group><article-title>&lt;strong&gt;Технологии смешанной реальности в туристской сфере&lt;/strong&gt;</article-title><trans-title-group xml:lang="en"><trans-title>&lt;strong&gt;Mixed reality technologies in tourism&lt;/strong&gt;</trans-title></trans-title-group></title-group><contrib-group><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Malapani</surname><given-names>Athina</given-names></name><name xml:lang="en"><surname>Malapani</surname><given-names>Athina</given-names></name></name-alternatives><email>athina.malapani10@gmail.com</email><xref ref-type="aff" rid="aff1" /></contrib><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Сарафанова</surname><given-names>Анастасия Геннадьевна</given-names></name><name xml:lang="en"><surname>Sarafanova</surname><given-names>Anastasiya G.</given-names></name></name-alternatives></contrib><contrib contrib-type="author"><name-alternatives><name xml:lang="ru"><surname>Сарафанов</surname><given-names>Александр Александрович</given-names></name><name xml:lang="en"><surname>Sarafanov</surname><given-names>Alexander A.</given-names></name></name-alternatives></contrib></contrib-group><aff id="aff1"><institution>National &amp; Kapodistrian University of Athens, Greece</institution></aff><pub-date pub-type="epub"><year>2021</year></pub-date><volume>7</volume><issue>4</issue><fpage>0</fpage><lpage>0</lpage><self-uri content-type="pdf" xlink:href="/media/business/2021/4/Бизнес_и_сервис-20-34.pdf" /><abstract xml:lang="ru"><p>В последнее время иммерсивные технологии, включая дополненную реальность (AR), виртуальную реальность (VR), получили широкое признание в сфере туризма. Ухудшение состояния достопримечательностей, проявление эффектов сверхтуризма, распространение коронавирусной инфекции являются важными проблемами, с которыми сталкивается мировой туризм. Закрытие туристских объектов и культурно-исторических памятников становится все более распространенным явлением из-за этих проблем. Цель данного исследования &amp;ndash; изучить воспринимаемую ценность виртуальной реальности для индустрии туризма. Для достижения этой цели в документе представлена роль цифровых технологий, таких как VR, AR и смешанная реальность (MR). Статья раскрывает потенциал виртуальной реальности как средства реализации туристских услуг с частичной их заменой, возможности использования носимых устройств в качестве эффективных инструментов маркетинга. В исследовании проанализированы статистические данные по продажам очков виртуальной реальности, объему мирового рынка MR, количеству пользователей и ведущим пользователям VR. Авторами приведены примеры приложений виртуальной реальности туристских направлений. Отдельно изучено состояние VR-индустрии в связи с распространением COVID-19. Опыт виртуальной реальности увеличивает желание и вероятность совершения туристской поездки, а приложения на базе дополненной реальности используются для создания виртуальных впечатлений.</p></abstract><trans-abstract xml:lang="en"><p>Recently, immersive technologies, including augmented reality (AR), virtual reality (VR), have gained wide acceptance in the tourism sector. The deterioration of the state of attractions, the manifestation of the effects of overtourism, the spread of coronavirus infection are important problems world tourism is facing. The closure of tourist sites and cultural and historical sites is becoming more common due to these problems. The aim of this study is to explore the perceived value of virtual reality for the tourism industry. To achieve this goal, the document introduces the role of digital technologies such as VR, AR and mixed reality (MR). The article reveals the potential of virtual reality as a means of implementing tourist services with their partial replacement, the possibility of using wearable devices as effective marketing tools. The study analyzed statistical data on sales of virtual reality glasses, the volume of the global MR market, the number of users and leading VR users. The authors provide examples of virtual reality applications for tourist destinations. The state of the VR industry was studied separately in connection with the spread of COVID-19. Virtual reality experiences increase the desire and likelihood of travel, and augmented reality apps are used to create virtual experiences.</p></trans-abstract><kwd-group xml:lang="ru"><kwd>виртуальная реальность</kwd><kwd>дополненная реальность</kwd><kwd>маркетинг</kwd><kwd>цифровые технологии</kwd><kwd>туризм</kwd><kwd>COVID-19</kwd><kwd>360-градусные видеоролики</kwd></kwd-group><kwd-group xml:lang="en"><kwd>virtual reality</kwd><kwd>augmented reality</kwd><kwd>marketing</kwd><kwd>digital technologies</kwd><kwd>tourism</kwd><kwd>COVID-19</kwd><kwd>360-degree videos</kwd></kwd-group></article-meta></front><back><ref-list><title>Список литературы</title><ref id="B1"><mixed-citation>Базолий А.А., Ушаков Д.С. Перспективные направления развития сферы туристско-рекреационных услуг в современных условиях // Молодой ученый. 2018. № 39 (225). С. 60-63.</mixed-citation></ref><ref id="B2"><mixed-citation>Вишневская Е.В., Климова Т.Б. 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